AI Insights · Timothy · July 2025
Top Science Games in the Middle East Q2 2025: Unified Platform Insights
Explore the performance of top science games in the Middle East during Q2 2025, highlighting trends in downloads, revenue, and active users.
In the second quarter of 2025, Plague Inc. by Ndemic Creations showed a notable increase in weekly downloads, peaking at around 800 in late June. Its revenue followed a similar upward trend, reaching approximately $512 in mid-June. Active users also surged, climbing from 755 to 967 by the end of the quarter.
Cell to Singularity: Evolution from Computer Lunch experienced a gradual decline in revenue, starting at $345 and ending at $215. Downloads fluctuated throughout the quarter, peaking at 98 in mid-May. Active users decreased from 583 to 431 over the quarter.
Jetpack Joyride by Halfbrick Studios maintained a steady download rate, averaging around 3K weekly. Revenue showed a slight increase, with a high of $222 in mid-June. Active users remained robust, hovering around 12K throughout the quarter.
Idle Human from Green Panda Games saw fluctuating downloads, with a peak of 616 in early June. Revenue showed a modest increase, reaching $91 in early June. The number of active users decreased from 1.1K to 519 over the quarter.
Infinite Alchemy - AI Craft by FIODAR PUCHKOUSKI had a stable revenue pattern, peaking at $47 in both late June and early July. Downloads remained low, with a maximum of 12 in mid-April. Active users slightly declined, ending at 995.
These insights are based on data from Sensor Tower, where more detailed analysis can be found.